The following rulings apply to “Vilepawn Archfiend”, “Desrook Archfiend”, “Shadowknight Archfiend”, “Darkbishop Archfiend”, “Infernalqueen Archfiend”, “Terrorking Archfiend”, and “Skull Archfiend of Lightning”:
If you don’t have enough Life Points to pay for an Archfiend, the Archfiend is destroyed and you don’t pay the cost.
You roll a die for Archfiends when your opponent resolves an effect that targets the Archfiend, not when it is activated. If the activation or effect of a card that targets your Archfiend is negated by some other card, then you do not roll a die for the Archfiend.
If your Archfiend is targeted by “Barrel Dragon”, roll a die for the Archfiend before flipping coins for “Barrel Dragon”.
Rolling a die for an Archfiend cannot be chained to since you are resolving an effect.
The effect of rolling a die for an Archfiend is a Trigger Effect.
The effect of rolling a die for an Archfiend will be negated by “Skill Drain”.
You can roll a die for an Archfiend during the Damage Step.